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Interactable Sniper Rifle (VRCHAT)

1904 ratings
I want this!

Interactable Sniper Rifle (VRCHAT)

$0+
1904 ratings

Please rate this item if you decide to get it (FREE), this will vastly help me out by getting seen more, and will help fund more cool items like this one!
⭐⭐⭐⭐⭐

Strong, reliable, perfect.
This Tac-300 Sniper Rifle is the optimal weapon for any long range situation.

Using both contact recievers and physbones, you can completely interact with the weapon.
Pull the bolt back, take out the magazine.
It's fully immersive with both reloading, aiming and handling.

Using a magnification shader, the scope is actually functioning with a variable zoom slider using a physbone next to the scope that you can pull with your hand.

The scope is aligned with the barrel, so hitting long distance targets will be no issue for you.

Contact recievers are used for several things on the weapon.

  • Grabbing it after dropping it.
  • Taking it from your back
  • Grabbing the magazine
  • 2 handing

Physbones are also used on several places on the weapon that are both grabbable by you and your friends.

  • Bone for scope magnification.
  • Bone for the bolt pull used in reloading (you can also pull it several times to completely empty your magazine if you feel like it).
  • And finally a bone for the stock at the front.


Product Details:

  • Easy installation guide made for people with minimal unity knowledge
  • Should fit all avatars in VRChat
  • Equip on your back, grab it with your hand.
  • Drop in world.
  • Ammo counting system with 5 rounds before needing to reload. You can eject all bullets without firing as well.
  • Eject magazine with your left hand (when doing a pointing finger) and put it back in to reload.
  • Pull bolt back.
  • Scope with variable zoom using a physbone as an in-world slider.
  • 2 handing.
  • Sounds and particles.
  • Summon it back to your hands using double rocker gesture, in case you lost it somewhere
  • Uses only 4 memory (4 bools)
  • Note: This assets animations uses WRITE DEFAULT on OR off, depending on what you need. the unity package includes two different FX layers you can choose to merge, you will only need to merge the one that fits your avatar (mixing write defaults can make gestures act weird)
    (The FX layers are identical otherwise, it's just some check boxes that are ticked on or off, which you can also manually change yourself).

DEPENDENCIES:

Poiyomi Toon shader version 7.3.050 or newer
Avatar 3.0 Manager v2.0.6 or newer (used to make the installation a lot easier and faster)
(both of these are free)


Terms:

🟢 YOU CAN:

  • Use the asset for personal use and projects, modify and edit it as you see fit.
  • Include the asset and its files on a purchasable/free avatar (provided you credit directly to this page)
  • Stream/make video content with the asset, credit is not needed, but greatly appreciated.
  • Make public avatars with the asset.
  • Commission/take commissions for putting the asset on an avatar.

🔴 YOU CANNOT:

  • Share any of the files directly on its own, please direct to this page instead.
  • Complain that the asset broke your project, I always recommend you make backups before importing new things.
  • Use this on a quest only avatar, the asset is NOT QUEST COMPATIBLE, please DO NOT buy this if you do not have a pc.

Contact:

Discord Server

I recommend you try my discord server if you have issues, I got an FAQ of common issues posted there
Discord name: Liindy

Twitter

Feel free to give me a follow :)


Credits:
Tac-300 Sniper Rifle 3D model from MOH, DICE by AbyssLeo on DeviantArt
https://www.deviantart.com/abyssleo/art/MMD-McMillan-TAC-300-for-DL-728231164

The magnification shader I use for the scope I actually don't know the original creator of, it was part of a shader compilation found here on vrcmods: https://vrcmods.com/item/5143(If you know the original download for this shader please dm me so I can properly credit it)

Thanks for reading all the way down here <3

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Interactable Tac-300 Sniper Rifle

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